Website powered by

Wood Living Room

Small living room that I did this week.
Textures from (fabric patterns and bump maps)
Most of the materials were done in Substance Designer.
Using HDRI from
Done in Blender and rendered in Cycles with Render Street (
Minor Post Processing done in Krita.

I'm also giving these sort of wenge wood texture maps:

Vinicius hernandes sofafinalporrablendfinal 00000final

Final Image

Vinicius hernandes clay

OpenGL Render

Vinicius hernandes passes

Diffuse and Gloss Passes