Website powered by

Still Cycles

Just a quick shading study, and also testing Affinity Photo.

Using CMV (Apple and Plastic)
Some textures from poliigon.com
HDRI from HDRIHaven.com
Mushroom models from mecascans.se

Done in Blender, Cycles and Affinity Photo for post processing.

Prints available at: https://society6.com/product/still-cycles_print

Final Image

Final Image

Shot 2

Shot 2

Closeup 1

Closeup 1

Closeup 2

Closeup 2

Diffuse/Gloss/AO Passes

Diffuse/Gloss/AO Passes

Ambient Occlusion

Ambient Occlusion

OpenGL Render

OpenGL Render