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Hard Surface Violinist

I was just procrastinating on some college stuff and ended up with this.

Wood and surface imperfections textures from
Steel person modelled in Blender and textured in Substance Painter
Using HDRI from
Rendered in Cycles, minor post processing done in Krita.


PS: I don't know exactly how to categorize it so I'm putting in as a Concept Art.

Vinicius hernandes finalpros

Final Image

Vinicius hernandes clay

OpenGL Render

Vinicius hernandes pass

Diffuse/Gloss/AO Passes